How do I mask live2D characters in Unity?
I have read "Masking.scene" and "Description.txt" in Live2D's Unity Runtime example folder.
However, I did not understand the information on how to Masking (Clipping) my Live2D character in Unity.
My goal is to mask my Live2D character to a square Sprite Image.
Unity version is using 5.6.3f1.
I want this problem fixed.