When I testing the SDK2.1 for opengl on Android, the model cannot be drew on the GLSurfaceView, only shows the white board.
Another issus: the device memory keep increasing when I restart the surface activity, the Android Profiler shows the memory leaks
what should I pay attention to?
ps: I use the demo code in "Live2D_SDK_OpenGL_2.0.10_1_jp".
os: Android 6.0 & 7.1
device: samsung J7 prime , xiaomi mix2 , pixel
operation: APP shows, then I press the back button, press the menu button to reshow the app, the app gives me a white board.
please tell me how can I fix it?