How do I mask live2D characters in Unity?

I have read "Masking.scene" and "Description.txt" in Live2D's Unity Runtime example folder.
However, I did not understand the information on how to Masking (Clipping) my Live2D character in Unity.

My goal is to mask my Live2D character to a square Sprite Image.
Unity version is using 5.6.3f1.

I want this problem fixed.


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