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Cubism 3.0 SDK Core Native Plugin exceptions upon first import.

In Unity project these exceptions always are encounter. it will be a fatal issue in CI/CD process.
When using unity command line for the first time. these exceptions will stuck unity's job with some error of not found Live2DCubismCore.dll.
Like the following example:
14:57:19 Refreshing native plugins compatible for Editor in 19.56 ms, found 0 plugins.
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/Live2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/.\Live2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/Live2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/libLive2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/.\libLive2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/libLive2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/Live2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/.\Live2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/Live2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/libLive2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/.\libLive2DCubismCore
14:57:19 Fallback handler could not load library D:/Unity2018.3.f1/Editor/Data/Mono/lib/libLive2DCubismCore

And it forces the user aborts the job in CI/CD process and restart it.
That is a disaster.
And these exceptions still are an issue. and it can't be a guideline to put it in README.md and ignore it.
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